![]() Snapshots I have gathered over the years (newest first):Īce Combat 2âs playable aircraft have no undersides or noses. The first tools for extracting AC3âs archives have appeared there.Īce Combat 3 - hack and translation wiki is maintained by modder Infrid to gather knowledge on AC3âs internals. He made an amazing catalog of all planes using my Lean Viewer. RythusOmega is a hardcore fan and his Twitter is full of images and important facts. Runway 25 Productions recorded some astonishing VR footage using the extracted Ace Combat 3 models. Ostrich used my extracted Ace Combat 2 data to remake the Death Rave 2000 skin for Ace Combat 7 ( side-by-side). RauuruKun on DeviantArt uses my Lean Viewer to draw fantastic wallpapers. Anything concerning AC3 can be found there. USEA Today is the blog of DragonSpikeXIII, head of Team Nemo, who translated the Ace Combat 3 from Japanese to English. The thread starts in German, but we quickly switched to English when international readers joined. You can always reach me at German game developers forum ZFX is my home, and I document my data analysis in Extracting Ace Combat. Unpack_ULZ (public domain) â extracts the compression of Ace Combat 3, Ace Combat 5, and Time Crisis place unpack_AC3.exe in one folder with ACE.BPB & ACE.BPH and run.place unpack_AC2.exe in one folder with ACE2.DAT (for the demo, rename D.T to ACE2.DAT) and run.Unpack_AC3 and unpack_AC2 (public domain source code) â extract the archives of Ace Combat 2 and Ace Combat 3 This is where I gather my stuff: DownloadsĪC3 levels and models â all models and textures from Ace Combat 3, converted to VRML/Bitmap, with Lean Viewer ![]() I extracted the levels, models, and sounds from the 1999 PlayStation game Ace Combat 3: Electrosphere (and discovered two unused levels by the way).
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